In order to create the sounds that you hear in the game, I had to use my imagination with a variety of objects around the house.  I then used Pro Tools in order to shape the sounds into what you hear in the videos.  The environment sounds were shaped using the Varispeed and Vari Fi settings, while some of the other sounds like the MacGuffin device, used reverb and Pitch Shift in order to make it sound as if they were actually echoing on the ship.  The MacGuffin device was also layered with four different sounds and like a few other objects, it also used an attenuation curve in order to make it feel like a real environment.

Portfolio II